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J.Mcjoy

11
Posts
10
Following
A member registered Jun 28, 2022

Recent community posts

Looks great.

One more question, when de die finally hits the ground, i can't not tell if the final result is random or if it actually following the the fake 3d rotation really interesting.

¡Awesome answer! really clever, cause this was made on Game Maker and i was wondering how you guys fake the 3D.

Thanks for your replays, i got a question ¿How you achieve in this game the 3D physics of the dice? i been researching online but can not figure it out

¿ is it just a fake 3d animation?

Looks so good.

Great game, ¿Which engine  this is running? Really smooth frame rate.

Thanks for the reply after several days of making tutorials  Game maker studio,Unity, Godot, i decided to  start using Unity, (in case anyone read this trying to figure out which engine to use) because it's the most complete  software for both 2D or 3D, Godot is really fun to learn i can understand why is getting so popular, Game maker studio is great if you are young and want something really easy, but if u can understand GML it's easy to also ready Unity C#, about Unity sketchy stuff i think the controversy is kinda misleading, company still great for indie dev.

Anyway, back to the topic awesome work. 

Oh really cool, i started to learn Gml and Unity at the same time, i don't know if its worth it to learn GML if i can understand Unity, Game maker seem cool to me, ¿Do you have any reasons for doing this in GameMaker instead of Unity?. since i'm new and only done pretty basic stuff maybe i am missing something on why GameMaker is easier or faster. your answer would really help me. Thanks and great games.

Oh thanks for the replay, yeah the subscription model i don't know if it's worth it, interesting to see a lot of indie devs like Godot, ¿why not Unity? Anyway Keep making great stuff.

Great game ¿Which engine did you use for this?

Really cool ¿Which engine did you use?

¿Was this also made in Gml? great game.